CCArray VS ccArray
1.NSArray vs. CCArray | thebackfiregames
Description:11-08-2013 · In next release of cocos2d, I am planning to
remove CCArray, and replacing it with NSArray ( or NSMutableArray actually
), but for analogy, and since ...
2.Array Performance Comparison: C-Array vs CCArray vs ...
Description:When TechnoKinetics mentioned on Twitter he was annoyed with
cocos2d, I wanted to know why. It turns out it was the change away from
NSMutableArray to CCArray in ...
3.CCArray | Cocos2d-x
Description:CCArray¶ CCArray. Introduction; CCArray only provides an
object-oriented wrapper class. Create; Insert; Delete; Looping; CCArray
vs. NSArray. Speed Tests; The results
4.CCArray | Learn & Master Cocos2D Game Development
Description:Re-visiting CCArray Performance; Cocos2D: How children count
can affect performance; ... Array Performance Comparison: C-Array vs
CCArray vs NSArray vs NSMutableArray.
5.Array Performance Comparison: C-Array vs CCArray vs ...
Description:07-12-2012 · These results indicate that you do not need to
use a C-Array over NSMutableArray or CCArray when the array is fixed in
size and only read from.
6.cocos2d x - CCArray VS ccArray - Stack Overflow
Description:ccArray is the actual struct object that is used, and CCArray
is a class that is used to manage the memory of it so that you don't have
to.
7.CCArray: Performance and usability | Obj-C based 2D engine ...
Description:CCArray is much faster than NSArray? What percentage faster
are you getting? Do you have performance test cases and results? That
would be great.
8.CCArray vs CCMutableArray | Cocos2d-x
Description:When should I use CCArray, or CCMutableArray? ... CCArray, as
i heard that CCMutable array is getting dropped/merged with CCArray in the
future
9.c++ - CCArray vs. std::vector - Stack Overflow
Description:I understand that you can just use std::vector or even normal
arrays for non-CCObject objects, and use CCArray otherwise. But what if I
have a class that is a wrapper ...
10.CCArray - Jzong - 博客园
Description:CCArray vs. NSArray. CCArray is faster but it also means
objects in CCArray will change positions, so if you rely on a specific
ordering of objects, ...
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